Location
helsinki, uusimaa, Finland
Posted
July 21, 2026
Job Description
Overview
We are looking for an experienced engine programmer to join one of our internal engine teams responsible for the core runtime and platform layer of Supercellβs in-house game engine. The engine teams maintain our internal tech stack and collaborate with game teams to advance game development at Supercell. The role focuses on a multi-platform C++ game engine and involves iterating and integrating improvements to the engine and its subsystems in collaboration with coders, designers and artists from game teams and other core technical teams.
Responsibilities
- Focus on development and improvement of the multi-platform C++ game engine.
- Iterate and integrate improvements to the engine and its subsystems.
- Collaborate with game teams (coders, designers, artists) and other core technical teams to deliver high-quality engine features.
Qualifications
- Strong professional experience with C++ in production envir...