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Location
montreal (administrative region), qc, Canada
Posted
July 16, 2026

Job Description

Senior Technical Designer – Gameplay Systems

Responsibilities

  • Own the design and implementation of major gameplay systems, mechanics, and interactive features.
  • Prototype gameplay concepts rapidly using Blueprint scripting and technical tools.
  • Design scalable and modular gameplay systems that support long-term development.
  • Develop systemic and open-world mechanics that encourage emergent gameplay and player creativity.
  • Collaborate closely with engineering, art, animation, UX, and production teams to deliver high-quality gameplay features.
  • Implement and optimize gameplay systems using technologies such as State Trees, AI behaviors, interaction systems, and event-driven frameworks.
  • Drive iteration through playtesting, telemetry, and player feedback.
  • Mentor other designers by promoting strong implementation practices, systems thinking, and problem-solving.
  • Contribute to gameplay documentation...