Location
vancouver, metro vancouver regional district, Canada
Posted
July 16, 2026
Job Description
Duties
- Work closely with designers, artists, and animators to bridge the gap between Unreal Engine's core technology and building in-game character animations of the highest quality.
- Monitor performance, and network reliability of animation gameplay systems
- Develop test cases and integrate with the QA team
- Self-manage time and responsibilities when given prioritized goals and objectives
Requirements
- A 4-year Bachelorβs degree in Computer Science or equivalent training.
- At least 3 years experience as a gameplay or animation engineer
- A strong understanding of game animation methodologies (foot IK, rigging, motion matching, procedural animation, skinning, blend trees, etc)
- Have deep and current knowledge of the animation systems in Unreal Engine 5.
- Familiar with using Claude Code in a game development environment
- Strong programming skills in C/C++
- Strong mathema...